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Privacy Policy

Last updated: June 29, 2026

Champ Guess is a fan-made browser game. We keep the service lightweight and only use data needed to run rooms, remember your local session, and support error monitoring, performance analytics, or advertising if enabled.

Local game data

The game may store room session tokens in your browser's local storage so you can return to a room link without rejoining manually.

Room and chat data

Multiplayer rooms store invite codes, usernames, game state, guesses, and chat messages so players in the same room can play together. Do not put private personal information in usernames or chat.

Error monitoring and performance

Champ Guess may use Sentry for error monitoring and Vercel Analytics or Speed Insights for aggregate performance measurement. These tools help identify crashes, slow pages, and deployment issues. We do not use them to store room codes, chat messages, chosen champions, or usernames as analytics properties.

Advertising

If Google AdSense is enabled, the ad script is loaded after gameplay has started and is not intentionally loaded while streamer mode is active. Google and its partners may use cookies or similar technologies to serve and measure ads. Google may personalize ads based on your visits to this and other websites, depending on your settings and consent choices.

Before advertising consent is collected, Google ad storage, ad user data, ad personalization, and analytics storage default to denied. If a certified consent management platform is added later, you will be able to update or withdraw advertising consent through that message where it is available in your region.

You can learn how Google uses information from sites and apps at Google's partner sites policy. You can manage Google ad personalization at Google Ad Settings.

Fan project notice

Champ Guess was created under Riot Games' Legal Jibber Jabber policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project.